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Model

Purpose

This page is the detail of a single 3D model: the preview, values computed from the file, versions, the definitions that use the model and the release history. You choose here which version of the model goes to the game.

When to use

  • To publish a converted model to the game.
  • To roll a wrong release back to a previous version.
  • To add animation clips to the model.
  • To archive, rename or permanently delete the model.

Step by step

Publish a version

  1. In the Sürümler (Versions) table, press Yayınla (Publish) on a version whose status is Hazır (Ready).
  2. If the release does not bring a big change to the live version’s clips or dimensions, it is done immediately.
  3. If the version removes a clip that is live or noticeably changes the bounding box, a confirmation window opens. The window shows the removed and added clips and the size difference. Tick Farkı gördüm, yine de yayınla (I saw the difference, publish anyway), write a reason and confirm.

Roll back

On a version older than the live one, the button appears as Geri al (Roll back) and always opens a confirmation window. You can roll back only to versions that are still retained.

Warning

Versions that are no longer live are deleted after 14 days in the default setting; you cannot go back to a version whose retention period has expired. The table shows each version’s retention date.

Add clips

  1. Press Klip ekle (Add clip). The button is disabled if there is no ready version with a skeleton and an fbx or blend source, and the reason is written next to it.
  2. Choose the Taban sürüm (Base version), choose the clip file or zip package and press Yükle (Upload).
  3. The server attaches the clips to the base version’s skeleton and produces a new version; you can then publish the new version.

Rename, archive, delete

Done with the buttons at the top; each asks for a reason.

  • Yeniden adlandır (Rename): The new name shows in the library; existing references are not affected.
  • Arşivle (Archive): The model closes to new selections; definitions that use it keep working. Arşivden çıkar (Unarchive) reopens it.
  • Kalıcı sil (Delete permanently): Possible only for an archived model that no definition uses. It cannot be undone; all of the model’s versions are deleted.

Fields and options

FieldWhereDescription
Previewed versionPreviewWhich version is shown
Base versionAdd clipThe version that will receive the clips
Clip file or zipAdd clipfbx or zip
New nameRenameAt most 200 characters
I saw the difference, publish anywayRelease confirmationRequired checkbox
Action reasonRename, archive, delete, confirmed release8-500 characters

Sections on the page

  • Önizleme (Preview): A 3D viewer; you can play the selected version’s clips.
  • Olgular (Facts): Triangle, vertex, bone, material and texture counts, size, glb file size and the clip list. The server computes these itself from the glb file.
  • Uyarılar (Warnings): Minor problems during conversion (for example a missing texture or a skipped clip). They do not block the release.
  • Sürümler (Versions): Each version’s source, status, source files (downloadable), retention period and release button.
  • Kullanan tanımlar (Definitions using it): The item, character and content entry definitions that use this model.
  • Yayın geçmişi (Release history): Which version was released when and for what reason.

Common situations

SituationWhat to do
The “Kalıcı sil” button is disabled and says “N definitions use this model”First remove the model from the definitions that use it; then you can delete it.
A note “another release was made while you were looking” appeared when publishingThe difference was refreshed; look at the new difference and confirm again.
“Klip ekle” is disabledClips can be added only to ready versions with a skeleton and an fbx or blend source.
I cannot go back to an old versionThe version’s retention period has expired; upload the model again.
The preview does not openThe preview needs a ready, retained version; conversion may not be finished or may have failed.