Store product
Purpose
This page shows the detail of a single store product; it is also used to edit that product or create a new one. A product is a record that sits in a showcase and sells an item. Price, stock, per-person limit, badge and sale time are set here.
When to use
- To add a new product to a showcase.
- To change a product’s price, stock or image.
- To take a product off sale, bring it back or delete it.
- To look at a product’s sales history and change history.
Step by step
Add a new product
- On the Store page choose the showcase and press Yeni ürün (New product).
- In the Ne satılıyor? (What is being sold?) field, search for the item by name and select it.
- If you wish, write the name in the showcase, the description and the image.
- In the Nasıl ödenir? (How is it paid?) section choose game money or real money; enter the price and currency, or the in-app product to bind.
- Set the badge, the stock and the per-person limit.
- Choose the status (draft or live), the sale time and the showcase.
- Write a reason (the panel fills in a suggestion after the change) and press Ürünü oluştur (Create product). On the right there is a preview showing how the product will look in the game.
Change the product
- On the product’s page press Düzenle (Edit).
- Change the fields and press Değişiklikleri kaydet (Save changes).
Other buttons on the product page:
- Yayından kaldır (Take off sale) and Yayına al (Put on sale): Immediately turns the product into a draft or puts it live.
- Sil (Delete): Deletes the product; it asks for a reason. Past sales are kept.
Note
You do not need to delete the product to change the price, stock or time; editing updates the existing product.
Fields and options
| Field | Required | Description |
|---|---|---|
| What is being sold? | Yes | The item to sell |
| Name in showcase | No | At most 120 characters; if empty, the item name |
| Description | No | At most 2000 characters |
| Product image | No | PNG, JPEG or WebP |
| How is it paid? | Yes | Game money or real money |
| Currency and Price | For game money | Price greater than 0 |
| In-app product | For real money | App Store or Google Play product |
| Badge | No | None, New, Sale, Limited, Popular |
| Stock | Yes | Unlimited or limited; the quantity if limited |
| How many can one player buy at most? | No | Unlimited if empty |
| Status | Yes | Draft or Live |
| When on sale? | Yes | Immediately or a date range |
| Showcase | Yes | Does not change after creation |
| Action reason | Yes | 8-500 characters |
Tabs on the product page
- Ayrıntılar (Details): Sale (price, stock, per-person limit, badge), publication status and time, “Ne verir” (What it gives: the item sold).
- Satışlar (Sales): The sales table with total quantity and revenue; filtered by status, source (store or in-game) and player.
- Geçmiş (History): The product’s change events, newest on top.
Common situations
| Situation | What to do |
|---|---|
| “Satılacak bir eşya seçin” (Choose an item to sell) | Choose the item first; if the list is empty, add an item from the Content page. |
| “Fiyat 0’dan büyük bir sayı olmalı” (The price must be a number greater than 0) | Write the price to fit the currency’s decimal places; it cannot be zero or empty. |
| “Stok, ayrılmış N adetten az olamaz” (Stock cannot be less than the N reserved units) | This many units are already reserved for purchases; you cannot lower the stock below that. |
| “Bitiş, başlangıçtan sonra olmalı” (The end must be after the start) | Fix the date range; you must write at least one end. |
| “Bu ürünün API ile verilmiş bir görünürlük koşulu var” (This product has a visibility condition given through the API) | The condition cannot be changed from the panel; it is preserved as it is when you save. |
| I cannot change a vehicle product’s price from Content | For a vehicle that has a product in the store, the product is the only source of the price; change the price here. |